Assassin's  Creed: Brotherhood is the third game in the   Prince-of-Persia-meets-The-Matrix, parkour-infused, throat-slitting  simulator  series and, while it's very similar to its predecessor, it's  the best yet. Once  again, the player assumes the role of Desmond Miles,  the progeny of a line of  master assassins waging a multi-century war  against a secret army. Desmond is  able to connect via a machine called  the Animus into his genetic memories and  relive his ancestor's  bloodthirsty experiences in order to solve a greater  riddle taking  place in modern times.  To  call the story farfetched is an understatement, but  it makes for a  great framing structure to the game's missions which, in this  game, are  centered within and around Rome. Brotherhood is a direct sequel to   Assassin's Creed II, and, if you're in it for the story, you'd be best  served by  starting from the first game (they're all excellent). The  single player mode is  similar to the previous game, with the main  addition of an assassin team you can  recruit and deploy to make money  for you or to help you out. Rome is by far the largest  city yet in an  Assassin's Creed game, and there's an endless amount of side  missions  to carry out.  The  most mind-blowing addition to Brotherhood, however,  is the new  multiplayer mode. Players enter a city populated with   computer-controlled bystanders and as many as seven other human players.  Each  player is given a target to assassinate – one of the other humans  – who are both  hunter and hunted. The challenge is to stalk your  target slowly, blending into  the crowd, while also watching your back  for other players hunting you. There  are perks to unlock, including  disguises and gas bombs, to make yourself both a  more effective  assassin and a more elusive target. It's the most novel and  addictive  new multiplayer mode to come along in years.  There&am
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