Tessellation and Convexity
{"Image DocumentName": "Tessellation and Convexity", "Image ImageDescription": "One strategy is to replace nonconvex. (concave) polygons with a set of. triangular polygons (a tessellation) Also makes fill easier (we will study later) Tessellation code in GLU library, the best is Constrained Delaunay Triangulation.", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}