Maya: Adjust similar skeleton to UE4 Mannequin Skeleton
{"Image Artist": "Administrator", "Image ExifOffset": "2136", "Image XPAuthor": "Administrator", "Image Padding": "[]", "EXIF DateTimeOriginal": "2017:07:09 21:57:06", "EXIF DateTimeDigitized": "2017:07:09 21:57:06", "EXIF SubSecTimeOriginal": "81", "EXIF SubSecTimeDigitized": "81", "EXIF Padding": "[]"}