Overview Xbox 360 System Architecture
{"Image DocumentName": "Overview Xbox 360 System Architecture", "Image ImageDescription": "4/6/ :35 AM. Overview. Xbox 360 System Architecture. Xbox 360 Graphics Architecture Details. Direct3D on Xbox 360. Xbox 360 graphics APIs. Shader development. Tools for graphics debugging and optimization. \u00a92004 Microsoft Corporation. All rights reserved. This presentation is for informational purposes only. Microsoft makes no warranties, express or implied, in this summary.", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}