Concurrency (continued)
{"Image DocumentName": "Concurrency (continued)", "Image ImageDescription": "Two objects are inherently concurrent if they can receive events at the same time without interacting. Example: Two clients in a client/server architecture. Inherently concurrent objects should be assigned to different threads of control. Objects with mutual exclusive activity could be folded into a single thread of control (Why?) Should the client and the server of a client/server architecture be folded on the same thread? If there are multiple clients? If there is only a single client and the server?", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}