August 2003 Real-World Shader Examples Will present several case studies of developing shaders used in ATIs demos –Multi-tone car paint effect –Translucent iridescent effect –Classic ü berlight example Examples are presented as RenderMonkey TM workspaces –Distributed publicly with version 1.0 release
{"Image DocumentName": "Real-World Shader Examples", "Image ImageDescription": "Will present several case studies of developing shaders used in ATI\u2019s demos. Multi-tone car paint effect. Translucent iridescent effect. Classic \u00fcberlight example. Examples are presented as RenderMonkeyTM workspaces. Distributed publicly with version 1.0 release. RenderMonkey allows you to concentrate on writing shaders without getting bogged down in app code. August 2003.", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}